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Donkey Kong 64 a été le premier jeu Nintendo 64 a utiliser l’Expansion Pak.
Rice Video v6.1.4 (Mudlord)
Plugin video basé sur les sources du plugin : Rice Video v6.11 Beta 10 (Rice).

Pour rappel, les Plugins Rice Video permettent de dumper les textures des roms N64 et de charger des Packs de textures modifiées.

Voir le Dossier : Changer les Textures.

Liste des améliorations :

Version 6.1.2 (DX9) :
- Fixed: near Z errors in SM64, MK64
- Fixed: many other small graphics bugs I forgotten. Essentially, graphics quality is now the same as the official plugin, like it should be, so I recommend this plugin now over the official one. Which is why I bumped the version number up to 6.1.2, because I beleive all the new fixes warrant a new release.
- Updated: Registry key remover tool
- Updated: Documentation
- Updated: SSE optimizations are back

Update 10 :
- Updated: Heavy GUI updates and tweaks, this includes removing the FB selection, for now..
- Updated: Optimized file size, with no ill effects. This also holds true for the stable branch plugin, too.
- Updated: Heavy refactorisation
- Updated: Optimized installer size
- Updated: Documentation
- Updated: Direct3D screenshots are compressed in PNG (uses internal PNG compression routines)
- Updated: Tagging on development plugin
- Updated: Documentation (refactorisation)
- Updated: Texture loading/dumping can now be enabled when "hide advanced options" is ticked (by request)
- Updated: Updated INI configuration file (thanks to Iconoclast)
- Updated: Hardware transformation and lighting is now a core requirement
- New: A custom installer system based on NSIS
- Debugger: Heavily updated and overhauled the debugger plugin. Involves major core restructuring, GUI updates, a massive reduction in file size, and now manages hi-res textures properly again. Also, no longer requires the Visual C++ 2005 runtimes as well. Enjoy!
- Source: Updated to now compile with VC6 (VC6, ICC and the Processor Pack) . This means that builds compiled with this compiler no longer need additional runtimes apart from the DirectX/D3DX runtimes. However. SSE optimizations are unusable when this process of compilation is done.
- Removed: Framebuffer selection (framebuffer emulation is incomplete)
- Removed: Antialiasing/multisampling (doesnt work due to hardware limitations)
- Removed: Software transformation and lighting
- Removed: registry key cleaner (needs to be rewritten)

Remarque : cette version inclut également Rice Video v6.1.3.1 (DX9).

Auteur : Mudlord

Site officiel :

(12/06/2008 - 982 Ko)

   Identifiant :


   Mot de Passe :


   Mot de Passe oublié !
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       Dossiers / Tutos (41)

   Test du SS-N64-PS2 Controller Adapt...

   Test du PSX-N64 USB Converter (Boom...

   Historique de la Nintendo 64

   Jouer à vos Roms N64 en Relief (Lun...

   Guide de Bomberman 64

   Test du GameBooster (Datel)

   Le Stop'N'Swop

   Collectionner sur Nintendo 64

   Les émulateurs sur téléphone portab...

   Test du N64 RetroPort (RetroZone)

   Jouer en réseau avec Project64 KVE

   Jouer avec des shaders sur vos émul...

   Utiliser et configurer l'utilitaire...

   Comment soigner ses cartouches N64 ...
Tous les Dossiers
       Notices Scannées (223)


   Micro Machines 64 Turbo

   Mission Impossible

   Bomberman 64

   Bakuretsu Muteki Bangai-O

   Earthworm Jim 3D

   Bottom of the 9th

   Cruisn USA

   HSV Adventure Racing

   Killer Instinct Gold (Quick Referen...
Tous les Manuels / Notices
       Tests de Jeu (260)

   Quake II

   Conkers Bad Fur Day

   Doubutsu no Mori

   Fighters Destiny

   Carmageddon 64

   Fighting Force 64

   Quake 64

   BattleTanx - Global Assault
Tous les Tests
       Vidéo-Tests (14)

   Extreme-G XG2

   Legend of Zelda, The - Ocarina of T...

   International Superstar Soccer 2000

   Quake 64

   Legend of Zelda, The - Majoras Mask
Tous les Vidéo-Tests



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