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En novembre 1995, Nintendo a présenté une démo jouable de Kirby’s Air Ride sur Nintendo 64, mais le jeu a été annulé et est sorti plus tard sur Gamecube.
m64p v26/09/21 (avec ParaLLEl-RDP) (Loganmc10)
m64p est un bundle comprenant un émulateur basé sur Mupen64Plus, ParaLLEl-RDP, et Mupen64Plus-GUI (interface utilisateur).
A partir de la version v06/06/21, GlideN64 et Angrylion Plus ont été remplacés par ParaLLEl-RDP.

Une version plus ancienne de l'émulateur utilisant GlideN64 est disponible sur Cette Page.


Liste des dernières améliorations :

v26/09/21 :
- Update custom ROM settings (performance improvements) for Smash Remix 1.0.0 and 1.0.1.

v10/09/21 :
- m64p now has a dedicated Discord server
- Updates dependencies (Vosk for voice, Qt, etc)
- Update Discord link

v09/08/21 :
- Updates to Parallel RDP from the upstream repo

v27/07/21 :
- Fix for #204 (Dinosaur Planet crashes when loading a new game)

v19/07/21 :
- Just some minor fixes for the dynamic recompiler

v13/07/21 :
- Just some minor fixes for the dynamic recompiler

v05/07/21 :
- Linux builds now built using Ubuntu 20.04
- Fix for corrupt screenshots and/or crashing when using non-native window resolutions

v23/06/21 :
- IS Viewer support. You can view the output from IS Viewer by going to Emulation->View Log. This log view is now updated live, so you can leave that window open while you play.
- Some bug fixes for the dynarec, including Indiana Jones crashes and Densha de Go (English) not booting.
- Improvements to VRU speech recognition.
- Fix for flickering in San Francisco Rush.

v21/06/21 :
- This release now includes mupen64plus's "new dynarec". It's enabled by default for new installs. For existing installs, you can enable it by going Settings->Core and Video Settings and setting "R4300Emulator" to "2". This should reduce the load on the CPU for most games.
- A first for any N64 emulator: VRU (Voice Recognition Unit) support! Only 2 games made use of it: Hey You, Pikachu! and Densha de Go!
Both of these games expect the VRU to be connected to controller port 4:
Once you click "Emulate VRU", it will begin to download an English language voice model, which is required for speech-to-text recognition. It only does this the first time.
It will download the model into the same directory as the EXE, so that directory needs to be writeable.
You need a microphone to use the VRU.
Only English is supported.

v13/06/21 :
- A couple of minor emulation accuracy improvements for PI and RSP DMAs. I'm not aware of any impact on games.
- Widescreen support (you'll find it in the ParaLLEl Video options). This is the equivalent of setting your TV to "force 16:9". This would normally be used on a game like GoldenEye, which has a widescreen option in the pause menu. Using this on a regular 4:3 game is just going to stretch the image.

v11/06/21 :
- This release adds support for games created with the libdragon toolchain.

v10/06/21 :
- Hopefully some more audio improvements (popping & crackling).
- Fix saving in Pokemon Puzzle League.
- Full support for Unicode characters in filepaths on Windows.

v09/06/21 :
- Fix for crash at 8x upscaling.

v08/06/21 :
- Performance improvements when using upscaling in ParaLLEl-RDP.
- Some tweaks to the audio code to try and reduce crackling in some cases.

v06/06/21 :
- GLideN64 (and Angrylion Plus) has been replaced by ParaLLEl-RDP
- The emulator now requires Vulkan 1.1 to run. This means if you have an Intel GPU, you generally need a Skylake or newer processor. If you have an Nvidia GPU, you generally need it to be Kepler series or newer. If you have AMD, I have no idea. You may want to update your graphics drivers if it's not working.
- By default, ParaLLEl-RDP displays the game in native resolution, you can change this by going to Settings->Core and Video Settings->ParaLLEl Video->Upscaling, and changing the value of "1" to "2", "4", or "8".


L'Equipe : Loganmc10
Site officiel : https://github.com/loganmc10/m64p/releases

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(26/09/2021 - 41 Mo)
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