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AQZ Netplay Input Plugin v142 (CoderTimZ) |
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Plugin de contrôle créé par AQZ permettant de jouer en réseau sur internet (sans passer par Kaillera).
Pour plus d'informations, voir le dossier : Utiliser et Configurer AQZ Netplay Input Plugin.
Il s'agit de la dernière version de ce plugin.
Si vous rencontrez des problèmes avec cette version, utilisez la version 0.13 disponible sur cette page.
Liste des dernières améliorations :
Version 142 :
- Close server connections with invalid data.
- Fix get_external_address.
Version 140 :
- Fix emulator hanging in background after exiting.
Version 139 :
- Change target to "netplay_server".
- Fix server timestamps when compiling with mingw.
- Move gcc/mingw build files to subdirectory.
- Add the ability to compile via MinGW.
Version 135 :
- Merge pull request #24 from smash64-dev/mingw. Add the ability to compile via MinGW.
Version 134 :
- Send external address in port message instead of ping message.
- Improve IPv6 support.
Version 132 :
- Fix: no input when netplay window immediately closed
Version 131 :
- Refactor input_data packet methods
Version 130 :
- More UI Tweaks
Version 129 :
- Improve UI
Version 128 :
- Fix server crash
Version 127 :
- Display an error if there is no base input plugin
Version 126 :
- Improve UDP hole punching
Version 125 :
- Fix delayed/stuck input when input authority is delegated (i.e. golf mode)
Version 124 :
- Always join “test” room with debug build
Version 123 :
- Reduce lag when regaining input authority
- Fix: Plugin was not detecting when N-Rage controllers were plugged/unplugged
- Clean up
Version 120 :
- Fix: Ensure all users in a room are playing the same game
- Fix false golf mode input detection with N-Rage and XInput
Version 118 :
- Move input rate calculation from server to client
- Bandwidth usage optimizations
- Log room list in server when game start
- Reduce bandwidth usage by not sending redundant delegated input data
- Send delegated input via TCP when UDP is unavailable
Version 113 :
- Clean up
Version 112 :
- Change default input plugin to PJ64_NRage.dll
- Fix potential deadlock that can occur when a user quits after the game has started
- Simplify the algorithm that determines when the server should flush input data
- Fix issue where button to take control in golf mode is tapped twice
- Fix issue with golf mode and N-Rage plugin
Version 107 :
- Clean up TCP/UDP stuff
Version 106 :
- Enable golf mode automatically if Mario Golf is played
- Clean up
- Fix potential desync when player quits during golf mode
- Implement new host input authority
- Remove old host input authority
Version 101 :
- Exclude Mario Golf taunt buttons from Golf Mode toggle
Version 100 :
- Send keepalive packet periodically to detect dropped connections
Auteur : Aqwertyz
Site officiel :
https://www.play64.com/netplay-plugin/
(03/01/2023 - 315 Ko)
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Téléchargement |
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